Game at the levellers

Started by martin goddard, November 17, 2017, 10:10:31 PM

Previous topic - Next topic

martin goddard

I will disguise the players by changing the surnames in case the group is monitored. Very clever!?
Paul Robeson and martin Luther  versus Robert the Bruce.

Paul and martin using gunmen. 4 mounted average long shooter groups. Each of 8 bases.(I think)
Rob using plains Indians. 5 groups. two foot vet groups of 6 each. One raw foot of 9 bases and two mounted average groups of 8 bases. (I think).
Game started with Indians being the attacker.  Most Indians appeared along 1 long side of the table.  Most gunmen toward the table end.
Game started with Indians on horse charging foot gunmen group. Gunmen won (just). Foot Indians moved to cut the table in two by approaching the defence template.,  then the gun men abandoned the defence template and attacked a group of foot Indians in the open (scored 7 on D6?). The Indians withdrew into some dead ground. Very bloody melee at table flank with Indians and gunmen fighting it out in the open.  On the other flank the two gunmen groups each with a liability were slow to move (1 square per turn). they were blocked by the Indian veteran foot units of braves holding a very rough hill.  This flank became a long range shooting match for the rest of the game. Very few casualties on either side. Thus half the gunmen force was held at bay by two Indian foot units. But those two gunmen units each had a liability with them.
Meanwhile the Indians in the table centre moved toward the defence piece and occupied it. The Gunmen having galloped off.

On the busy flank, the groups engaged "chewed" each other up at a ferocious rate. Wounded everywhere!!!

Rob extended the game for two more turns, getting more Indians into the centre area. However he failed a third extension and the game stopped.


Th Gunmen won by a good margin. This is mainly because they enhanced the liability points score and had two liabilities in hand.
The Indians did capture the defences but only destroyed 1 gunmen group.

The attacking Indians benefitted from the arrival of a large reinforcement group. The defending gunmen's reinforcement group was never seen  at all.

The Gunmen also benefitted from having easy exit routes. 60 ish  victory points(Gunmen) to about 30 (Indians).

The problem for the gunmen was having to pay for mounts when defending.  the problem for the Indians was  being frequently clustered and beaten badly in close range assaults and shooting. The Indian commander "Kicking Horse" died  bravely too in a fight with mounted gunmen.


By hiding the plater identities, I have saved any condemnations I think.


Leslie BT

Sound like a good game has been had.

Cannot imagine who the players were.

Didnt know you were having scottish visitors!!

martin goddard

Yes I thought it only fair to preserve anonymity Les

Sean Clark

Excellent report. Any chance of filming one of the games just for a couple of turns?

martin goddard


Colonel Kilgore

Good report, particularly the conclusions at the end - thank you.

Duncan

I don't know what others have experienced, but for myself when plains Indians have been involved regardless of whether someone else more myself are playing them, the Indians have always lost! Every single game, with various different gamers, against various armies, both attacking and defending, the Indians have always lost!