Re: FAQs and Clarifications

Started by Sean Clark, June 13, 2021, 12:06:08 PM

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John Watson

Perhaps the Piggy Chase should be the "go to" alternative to the pre game system?
John

martin goddard

Quite possibly.
A "quick start"   and  "Full start"  ?

A quick fix might be this:-

1. Do a piggy hase to 40
2. Winner must attack.
3. Each 5 or part thereof (e.g 7 = 2 outcomes) of difference matters. Each one is an outome.
4. This gives the winner rolls on the Outcome chart with +6.  ie  2D6+6= scores 8 to 18. Avoiding all the bad things.
5. The loser rolls on the outcome chart with 2D6-2. Gives scores 0-10. Scores of 1,2 = no outcome. Might hit some bad things.


e.g. Winner gets to 40 and loser gets to 23. Difference =17 = 4 outcomes.
Each player will roll 4 times.
Winner must be attacker.
Winner rolls 7 = 13 on outcomes.
Winner rolls 9=15 on outcomes
Winner rolls 5=11 on outcomes.


Then defender also rolls 4 times
Loser rolls 7 =5 on outcomes
Loser rolls 4=2 on outcomes
Loser rolls 11=9 on outcomes
Loser rolls 3=1 on outcomes and is ignored


This would use piggy and existing outcomes both.
A quick but temporary solution to the pregame.


martin ???


Colonel Kilgore

Thanks Martin. Is this something of a record in terms of number of rulesets being given some kind of consideration all at once?

I count:
- FM
- Conquerors and Kings
- PBI 2020
- Square Bashing?

Simon

martin goddard

Go on Julian
All grist to  the  mill!

That having been said, I often do not know the answer and my best guess is wrong :-[

martin :)

Smiley Miley 66

I agree with Martin that you cannot expect to roll up and set up "like a game of chess" equal points and just bash it out. You do have to a attacker/defender and different amounts of troops on the board; otherwise you wouldn't attack. Not on a "Modern type" battlefield!
I still say the "CWB type" is my all time favourite, as you do have some control on how many dice you load where etc, and the type of army can change that load out as well.
The 15 days to war is steerable within reason. But an old thread that talked about how plans go array after first contact with the enemy come to mind ?
The new one that SCW and PBI 2020 I am not too keen on. There is no control on the possible outcome ? Luck.
The current PBI is good, the result table after, I have issues with if I win and choose to be a defender, you can feel like a loser ? But that is for another day and thread ?
Miles

Sean Clark

#20
Miles

The piggy chase for me is about when to risk another throw or when to stick. A bit like pontoon. The more dice you throw, the greater the odds of rolling a 6, but as we all know, you can have a run of 6's with each roll.

I tend to find increments of 12 about right, and once I'm within 10 of the end I'll just go for it. I have before now gone all the way through (pirates land raid) but its incredibly risky. I think that chase is only to 30 though.