tank morale - by buildings and woods

Started by Peterloo, March 12, 2018, 10:06:51 AM

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Peterloo

Hi
bearing in mind I play PBI every week (its the only wargame I play really)(apart from aerial dogfight) I like the rules
so
tank morale - a cause of morale is adjacent to buildings/woods with no adjacent infantry. - having friends(other tanks of your platoon) doesn't help.
Recently played a game , I'm defending and have 1 infantry platoon and 1 tank platoon at the start, tanks are sitting by a wood well behind my infantry and being shot take morale ! the tank concerned was surrounded by its brother tanks (one actually being in the wood) and yet it had to take morale. - this does not make much sense.

I understand why the rule was created, but I would suggest adjacent friendlies should count as a plus cause , the rule then only applies if the tank is on its own and gets shot.  which is more likely,

Peterloo

the rules on tank morale are not very clear
it sites 1 cause is being disabled - not the activating cause.
In our early games we took it at its word - 2 causes, no friends and being by closed with no infantry - 2 causes take morale - we had tanks being abandoned just because it drove past a wood !

Tank morale is really only 1 cause on being ko'd

Smiley Miley 66

Yes these scumstance are correct,but you forget that first you have to shoot at the tanks to force a moral test?

Peterloo

An interesting question on tank morale got asked last night and we struggling with the logic of it.

It states a tank suffers morale  if it has no friends in adjacent squares - so it ignores friends in the same square?
I say it counts friends in the same square - but it doesn't say that.

It's not logical captain.