PITS game 25th

Started by martin goddard, September 26, 2025, 07:47:33 AM

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martin goddard

We had  a PITS game of Dervish v British.

Observations
1. the 3 system worked very well.
2. The game lasted long enough as a one way affair.  Maybe a two way should use a bigger session?
3. British started at their own base edge.
4. 2 scouts got killed. The "run for it" system  worked well.
5. Jammed worked OK but was (too?)  quickly removed.
6. Reform manoeuvre worked well.

Actions
1. Game length/fit needs to be assessed.
2. 5 templates off table. Where to store them.
3. Marking jammed.


martin :)



Stewart 46A

Martin
What forces were used?

You have a pack of jammed markers in your range pack No20

Stewart

Colonel Kilgore

And it would be nice to use the markers that many of us have already bought!

Simon

martin goddard

Mike hada 4 unit Dervish force.
1 poor and 2 veterans.

martin had a 3 unit British force. 9 bases per unit. Plus 4 scouts.


martin :)

martin goddard

The current markers will certainly be used.
I am making some super clear makers for play testing.
Maybe have the jammed markers on Triangles so that they can but up to the unit rear. Circular ones may seem more unattached?

martin :)

Stewart 46A

My round markers should be fine as only 1 unit in a square and they affect the whole unit as to number of bases able to fire


Stewart

Stewart 46A

Some thoughts

Dervish riflemen,
         allow to change to hand weapons if
                 Attacking   (medium action) before a fight

                 Defending free of charge but no opportunity fire

If this is adopted then Riflemen should cost more than spearmen

Stewart

martin goddard

Interesting thought.
However, Dervish in reality were one or the other. They never carried both spear and rifle.
Keep  going chaps.


martin :)