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Author Topic: Characters  (Read 751 times)

Stewart 46A

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Re: Characters
« Reply #15 on: January 18, 2021, 04:25:28 PM »
Chris you don’t need my advice,
Just follow Martins tactic
Fight to the last man then charge!

Stewart

Leslie BT

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Re: Characters
« Reply #16 on: January 18, 2021, 08:43:45 PM »
Chris you know the way always attack whether you attacker or defender.

Traffic

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Re: Characters
« Reply #17 on: January 22, 2021, 04:23:13 PM »
Quote
I was going to give each WOTR character a speech bubble (similar to the vikings) but thought it might not be popular.
The idea being that players culd  write on the bubble nad chnage it by rubbing it off and starting again.

As I am coming back into this, would you mind sharing what you mean please.  This ?

martin goddard

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Re: Characters
« Reply #18 on: January 22, 2021, 05:32:56 PM »
Hello Si
Good use of a picture in this topic. Many will not remember the figures I was talking about. Thank you.

Obviously that figure is placed with a unit when it is in shield-wall. I believe that it is more visually pleasing than a counter with "shieldwall" written on it. Such figures were done for AK47 too.
 Figures like this are of course a PP innovation. :)

My thoughts were that these specific figure idea (shield wall etc) could be extended to a blank speech bubble.  Upon this bubble players could use a non permanent pen and write appropriate words about unit status  e.g.low morale, excellent leader (or excellent ladder if you are a bad speller?).... The writing would need to be quite small though.

For AWI commanders I used small pearlised buttons built into the general's bases. On the button I wrote the general's command value and rubbed it off after each game. I thought it worked really well.

I think speech bubbles will catch on  (eventually?)  just as the symbol on the 6 face and grids have done (?)


martin :)


Stewart 46A

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Re: Characters
« Reply #19 on: January 22, 2021, 06:35:04 PM »
I like the idea

Stewart

Traffic

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Re: Characters
« Reply #20 on: January 22, 2021, 06:44:48 PM »
For me a big "No". Why don't you do bubbles as a WOTR head pack ?

martin goddard

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Re: Characters
« Reply #21 on: January 23, 2021, 08:06:38 AM »
Hello Si

The head with bubble attached would be too great a strain on the attached to body.


martin

Smiley Miley 66

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Re: Characters
« Reply #22 on: January 23, 2021, 09:41:58 AM »
I think, some games systems suit the “bubbles” others with counters ?
Miles

Colonel Kilgore

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Re: Characters
« Reply #23 on: January 23, 2021, 10:49:33 AM »
Hello Si

The head with bubble attached would be too great a strain on the attached to body.


martin

How about if we hammered in a screw to keep it all together?  ;D

Simon

Leman

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Re: Characters
« Reply #24 on: January 23, 2021, 11:39:44 AM »
Nah, screwing in a hammer makes more sense, particularly on an Edward I figure.

Colonel Kilgore

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Re: Characters
« Reply #25 on: January 23, 2021, 12:14:08 PM »
Good point, Andy.

Martin's former pupil, Miss Alice Malaprop, has also been in touch. She felt it might be factionally better to screw in a nail, but I feel that your approach to hammering Scots is more appropriate.

Simon

Leman

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Re: Characters
« Reply #26 on: January 24, 2021, 10:35:17 AM »
The only Scot I would really like to hammer is Mel Gibson for diservice to historical fact. Apart from anything else William Wallace was of Anglo-Saxon descent and would no more wear a kilt than I would a Mongol wrestling outfit - thanks for the heads up on that Karl.

Andy

Leman

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Re: Characters
« Reply #27 on: January 26, 2021, 08:13:56 PM »
Just drooling over WOR range 23 and thinking about my next purchases when I looked more closely at Richard III. Lo and behold there is a small extrusion in the armour at the rear of his shoulder to take his hump. Nice one Martin.

Andy

martin goddard

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Re: Characters
« Reply #28 on: January 26, 2021, 09:26:46 PM »
Poor little chap!


martin :)

Colonel Kilgore

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Re: Characters
« Reply #29 on: January 26, 2021, 10:00:06 PM »
Poor little chap!


martin :)

Are you referring to Andy and his drooling, or Richard who's got the hump, Martin?

Simon