Well had a working game with Martin this afternoon using FM12.
I used average southern rebels with 4 mounted units and surprise surprise Martin
Chose a government force of 4 average foot units.
I had extra men, bombers and horses, Martin had extra men, MMG’s and field guns.
With the new cavalry bonus in the piggy chase I won with martin getting 10 so 3rd level of deductions.
He lost 13 out of 44 bases.
I massesd behind Some low hills on Martin left flank
He put one unit on each objective with 4th unit and field guns forward in some buildings.
Just to my left front.
My plan
Send two units to engage emery to my left front and two units charge Martin left flank objective.
What plan survives contact with the enemy?
My 1st turn , rolled 2ap, rerolled result 1ap, it was similar for all my units, result all 4 were masses in the open in front and left flank of Martins units.
My 2nd turn was little better and after Martins two turns of shooting and HE I had two badly shot up units.
My turn 3 started with two units routing with Martin have only lost 1 base so far from shooting.
My 3rd unit launched a long planed assault into buildings in front of my start line, I had more men, more dice and better dressed troops, Martin won causing 4 casualties to my 3.
4th unit moved up to left flank objective
Martin 3rd turn saw his unit that had resisted the assault give up and rout,
He pulled his unit with the MMG’s from the right had objective to move to the left,the centre unit split up to cover centre and right objectives.
My 4th turn saw another of my units rout, now down to one brave unit that assulted the left hand objective, agin more men, more dice, better dressed and they won!
My reinforcement unit arrived behind the hill near the centre objective
Martins 4th turn saw his 2nd unit rout, his remaining two units were now widely split between two objectives and try to bring fire on my remaining unit.
My turn 5, countdown on 7,
One objective to me , two for martin
All or nothing this turn.
My new unit need 6 to assault ,
2 free gallops , 2 dismount 4 to. Assault,
I rolled a 5, wait, office present in square reroll, 6 achieved
Charged past Martins MMG’s no hits,
opportunity fire from the objective , no hits
More men dice and luck for me non for Martin, objective two for me.
5 rolled on countdown 2 left
Martins turn 5 saw his batterd unit on the last objectve turn and run,
Rolled two on countdown, he rerolled hoping to get 1 and so force me to have a turn and take morale
But his attempt failed .
Game over
Stewart scores
Two objectives, 3 dead units, 30 bodies = 55points
Martin scores
No objective, 3 dead units, 30 bodies = 25 points
Good game, about 2 hours to play.
Stewart