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Messages - Daniele

#1
Terrain and Figures / Re: Painting a viking army
January 29, 2025, 08:12:24 AM
Finally I'm just going to start to paint, I gave the primer just now...just a question for experts of the game. I thought to put a few archer miniatures on the basis supposed to be in the second rank (levy, unarmoured?), this to simulate archers firing from the rear of a shieldwall, considering that it seems that they weren't organized in special archers' units. I read the rules but I still never played a game and have a little confusion. Are there basis that, considering the mechanism of the game, are more likely to be deployed in the first rank (may be armoured or bersekers) to which not to assign archers?
#2
Terrain and Figures / Re: Painting a viking army
January 11, 2025, 04:46:02 PM
Quote from: Stewart 46A on January 10, 2025, 11:42:46 PMDaniele
I really don't know
But how really cares
They look good and pick out the unit and army leaders

Stewart
Stewart, I completely agree, I simply asked you because I like to try to paint historically, it's a part of my fun while painting and my idea is to paint vikings of the early period, i.e. before having too much influences by the contact with Anglo-Saxons or Franks. If you ever posted any pics of your vikings in the dedicated section of the forum I'd be glad to watch.
#3
Terrain and Figures / Re: Painting a viking army
January 10, 2025, 11:36:46 PM
Thank you very much Stewart, I'll order these transfers asap. The banners seem me very large if compared with the transfers for the shields. Is it just an impression? And above all, did vikings use such banners in the early period?
#4
Terrain and Figures / Re: Painting a viking army
January 09, 2025, 10:23:21 PM
Quote from: Colonel Kilgore on December 27, 2024, 12:10:39 PMI seem to remember Stewart having successfully used LBM transfers designed for Khurassan miniatures for his Peter Pig models - could you please confirm I have that right, Stewart?

Simon

Simon, is Stewart a member of this forum? I was suggested to use LBM transfers by my brother too, he used them  with a very nice result for an hoplite army some years ago. I would like to send him a pm to be sure I can use the ones for Khurassan miniatures.
Thanks
Daniele
#5
Terrain and Figures / Re: Painting a viking army
December 30, 2024, 08:55:40 AM
Quote from: martin goddard on December 28, 2024, 01:37:39 PMVikings are a nice army to use in CK. Their problem can be opponent quality cavalry.
The veterans cannot be everywhere at the same/right time to bounce off cavalry charges.
John's veteran armoured vikings can stand their ground, so long as their flanks can hold out for long enough.

Viking armies have a wargamer "plus plus" because gamers love the ease of information and film/fiction about this army.

For myself the "Last kingdom" added to the enjoyment of these armies.

martin :)
Just finished to watch "Last Kingdom" a month ago and I really enjoyed it. You touched an interesting point, cavalry. I noticed the saxons range has not cavalry, cause I still didn't study about the historical background of this army, I ask you, didn't you sculpt saxons cavalry because they didn't use, or was it planned for a later moment?
#6
Terrain and Figures / Re: Painting a viking army
December 30, 2024, 08:52:07 AM
Thank you all.
#7
Terrain and Figures / Re: Painting a viking army
December 27, 2024, 10:53:03 AM
Ok, now it's time to have some considerations about shields.
I have three possibilities:
1)The first one is very hard and time vasting, each man has its own colours and scheme, I think it wasn't probably the case and too much difficult to achieve;
2)Each Chief has its own colours, so the idea is to paint the same shields for all the men in the same unit (i.e. five different schemes for Longships);
3) Each family has its own colours, so I should paint 7-8 miniatures with a scheme, than start with another one and so on. This implies that miniatures with different schemes may also be put on the same base, in fact there's no reasons to have the members of one family to be all levy or all armoured. Obviously each unit would be composed by the same 3-4 families, at the orders of the same chief, so no mixing colours and schemes in different units.
What do yu think about, folks?
 ;D
Every ideas welcomed
Daniele
#8
General discussion / Re: Seasons Greetings
December 25, 2024, 04:21:17 PM
Merry Christmas everyone.
Daniele
#9
General discussion / Re: martin poorly
November 04, 2024, 08:22:00 PM
I read only now and I'm really sorry for the bad new. Take care Martin, your job and our hobby can wait.
Daniele
#10
Terrain and Figures / Re: Painting a viking army
October 30, 2024, 08:47:53 AM
Thank you all for your interesting suggestions... :)
#11
Terrain and Figures / Painting a viking army
October 28, 2024, 11:10:35 AM
Meanwhile my last order is on the road and I'm waiting to receive my so much wanted (and so long time waited) vikings miniatures, does anyone can suggest me any source to be inspired for historically painting them?
I would like to avoid that grey/brown middle age filter used in hollywood movies and to be as much accurate as I can.
I really like the painted examples on the Dark Age miniatures page in the site.
Thank you very much
Daniele
#12
Quote from: Camulogene on September 10, 2023, 11:23:01 AMThanks Xavier,

To complete I would mention Peter Pig scenery from the "pirates" and Mexican ranges, and last but not least, the funny Atlantic planes and landing crafts which are plastic toys from the 70'.
(planes painted by friend Jean-Luc Chaulet)

Pierre
Atlantic, my first love....  :-*
#13
Mexican Revolution / Balkan wars
April 29, 2024, 11:45:35 AM
Hello everybody, I've already asked on Square bashing forum about the possibility to use that rules for Balkan wars.
Cause I'd like to reproduce fight amongst platoons/squad I was suggested that I could use Bayonet and Ideology (adjusting army lists) too for balkan wars and Martin was so nice to give me some clarifications about it. Meanwhile I bought and read square bashing rules.
Now I would like to ask to fighting for Mexico experts if they think that set of rules, covering a conflict fought in the same years of Balkan Wars, may be also good for my purpose.
Thank you very much
Daniele
#14
Square Bashing / Re: Level of game
March 06, 2024, 08:22:36 PM
Quote from: Colonel Kilgore on March 06, 2024, 05:21:58 PM
Quote from: martin goddard on March 06, 2024, 04:29:30 PMCavalry can alos remove some scnery .


martin :)

That was all part of Martin's cunning plan to sell more mounted troops, knowing you'd also need foot equivalents. Plus the extra platoon. A triple whammy.

Simon
Mounted troops are never too much ;)  ::)
#15
Square Bashing / Re: Level of game
March 06, 2024, 01:34:13 PM
Quote from: John Watson on March 06, 2024, 12:23:09 PMI'm with Sean. I think Bayonets and Ideology (PP SCW rules) would be best. Probably remove the LMGs from the basic unit and add a rifleman. Remove the armoured trucks. Devise your own army lists.
John
Is there cavalry in Bayonets and ideology? In balkan wars cavalry may be important.