This project is still ongoing, but will start proper after Christmas if TCR is all done and sorted.
martin :)
idc then? If there's to be a pack of Brits through the breach might I suggest these are:
Second Lieutenant Blunt
Sergeant Major Lyrist
Sergeant Tweed
Sergeant Crone
Rifleman Barrel
Rifleman Travis
That leaves two, assuming the usual eight pack. Plenty more to choose from if needed.
Derek of Cambridge
"I Don't Care"(IDC). Seems a bit harsh Derek?
It is still a live project as is the Robin Hood.
I just need to keep folk informed as to what the direction and speed of travel is.
Forum members should judge me on the previous record of RFCM for better or worse.
martin :)
Ooops. TLAs can be so misleading. In due course.
Derek of Cambridge
I was confused too Derek. Thanks for the clarification 🤩
However it has done some good as Martin has confirmed one of my wish list projects, that being Robin Hood ;D
I am certainly working of the Napoleonic rules as we speak.
The trick I think is not to flood our group with too many simultaneous projects.
TDL?
martin :)
I agree, Martin - don't confuse us too much.
Simon
Just pondering more on this, if the Siege were instead set in the Marlburian Wars (the Duke of Marlborough apparently conducted 26 successful sieges), it could avoid the need for additional figures by using those in the Pirate range?
Or it could be set during the Seven Years War and use existing AWI figures?
Of course, Martin might just fancy sculpting a limited range of Napoleonics 🙂
Simon
Because the siege itself is not being portrayed, the rules can be more general.
This means that the aftermath is more similar in comparison to other periods than the siege craft.
I think it could cover Napoleonic and the times around it. Possibly Ancient, medieval and renaissance fortress breaching. It would not include smaller forts such as Maori. The rules assume the internal dimensions of the fortification would allow military command chaos and troops to wander all over the place out of direct control.
The overall skeleton of the rules is based on the pirate land raids. But that is only the starting points. As always, I am doing background reading in preparation.
martin :)
The figures will be very Napoleonic "Peninsular".
The range cannot be large as there is a lot of other work I would like to get done. My problem is time available, rather than which packs to make.
Initially the idea would be two packs of French and two packs of British.
3 poses per pack. Command and rank. Possibly a casualty pack. Possibly a gun pack.
That is all fairly straight forward (?).
Maybe three head packs for variety too.
martin :)
Thanks for the insights, Martin.
It's always good to learn how the Piggy Grey Matter is operating :)
Simon
If we can have an achievable target all will be well(?)
Civilians will not be part of the game as they have no part in the fight. It might also be in bad taste to be massacring them even if it happened in real life. Although they might be part of the game by interrupting movement?
The assaulters will be all infantry.
The defender will have some non panicking troops and raggedy troops too.
I think maybe a gun might be part of the internal defences?
Possibly some nasty barricades too.
Randoms might include explosions and fires in addition to the usual reinforcements?
martin :)
That all sounds suitably chaotic.
I'm looking forward to it (after TCR, of course) :)
Simon
Shame it wasnt more Crimea orientated?
Then these would mix in well with ACW figures ?
But Spanish Napoleonic with some Rifleman and south Essex Regiment?
That was 6 barrels on that Royal Naval weapon ?
Miles
It would work for Crimea if there are any town sieges.
I don't know much about the Crimean war.
martin :)