RFCM

Rules => Bayonet and Ideology => Topic started by: martin goddard on August 06, 2025, 07:00:28 PM

Title: Rule reminders Bayonet and Ideology
Post by: martin goddard on August 06, 2025, 07:00:28 PM
I think it is the right time to go over some rule details for the coming SCW battle day at Entoyment.

Please add any you think are important.

1. Crowded starts at 5 not 4 bases.
2. Instead of proximity the close in motivation is 2 squares. This creates more of an underground shape rather than a square.
3. No +1 for taking cover. Therefore at close range, all bases die on 1,2.
4. Vehicles are dead or not dead. No damaged status.
5. MMG have a big 5 square range.
6. Hammered= pinning = whole turn lost
7. Rough hills and buildings are worth victory points.
8. Deviation for arrival same as PBI.
9. Countdown = choose 1,2 or 3. No D6.
10. Piggy chase has no modifiers. = 50
11. Some armies get a victory point bonus.




martin :)






Title: Re: Rule reminders Bayonet and Ideology
Post by: Stewart 46A on August 06, 2025, 07:48:14 PM
Thanks Martin

Force size
Each force has additions that are allowed

Each platoon
1 Officer (no shooting)
1 LMG
8 Rifle

Veteran 2 platoons 14 points on additions
Average 3 platoons 16 points
Raw.    4 platoons 18 points

Attacker gets 1st platoon back
Raw gets 1st platoon back and a 2nd if attacker

Stewart