I know Sean has written about the history of RFCM rules somewhere but I can't remember where. Can anyone tell me where this is please? Is it on here somewhere or in an edition of the Mill?
John
This link may work. It was q video on my Billy Goat YouTube channel.
Probably needs an update now!
This is wonderful. Thank you Sean.
martin :)
There have been some newer trends in the RFCM rules.
1. Gridding. Various hexes, rectangles and zones.
2. Re-rolls. Fights.
3. Pre game piggy chase and other shorter systems.
4. Battle sheets. More information spaces.
5. More visuals. Zebras, special scenery piece, fleeing technicians, battle marker.
martin :)
I shall do a follow up Martin.
Thank you
martin :)
I must admit that I have a real penchant for 1st edition Regiment of Foote.
I like these too. In common with most RFCM rules that I possess, I rarely use "the package", (rules, armies, figures, scenery placement, table size etc.) but use the core rules alone. For example, Regt of Foote is usually used with 28mm figures and historical scenarios. This works well and has given some superb games. Often the 3 commanders (centre, left and right) are supplemented by a 4th, reserve or allied commander but it works well.
Derek of Cambridge
As promised, a follow to the earlier video.