Here is an idea. Rather than a countdown of numbers you could have a 'board' (like the cache loops). You could have a nice set of diorama elements (representing events that typically ended battle) .. and nice little figure pack
- Walking wounded
- Barbed wire
- Mud /shell crater
- Empty supplies (shell case/wagon)
that could be added at the end of the turn. When the board is full the game ends
That sounds like a lovely idea.
Sounds a good idea Simon.
40 pieces that slot into 40 spaces?
OR pieces have separate values (1,2,3,4,5,6)?
Does your idea have any relation to any existing system?
My thinking at the moment is that a 40 countdown would give the best answer.
It allows both players to contribute. The re-roll allows the players to think about the future course of the game countdown. It also gives a steady progression with fairly predictable outcome (no big surprises).
martin :)
I think 40 slots is perhaps too many ... its not particularly linked to any system more a case of an idea of less paper book-keeping.
So, if it were linked to 0 to 40 countdown you could do a board of 'tens & units' so 3 larger pieces (on for 10, 20 & 30) and 0-9 tracker to get there.
(https://i.postimg.cc/qqjYh8Kx/Screenshot-2025-05-06-111646.jpg)