RFCM

Rules => Bayonet and Ideology => Topic started by: martin goddard on June 12, 2024, 07:51:44 AM

Title: Game at ASDA
Post by: martin goddard on June 12, 2024, 07:51:44 AM
We played civil guard attacking assault guards. Lots of "guards".

The attacking civil guard quickly took the bridge objective with very good AP rolls for their troops.
Eventually the civil guard took the central objective.

The game was a big win for the Civil guard.
The game looked very nice in terms of soldiers and scenery. Which is important. No clutter on the table.

Compared to PBI, the casualties were higher because of the 5,6 to hit. Also there being no "taking cover" a 1,2 always means death.

The simpler categorisations of shooting makes the game potentially much quicker.
I think this simpler approach is well suited to AK and should help players get going?

One problem with AK will be players knowing which units are professional, regular and militia.  Maybe they will need a  marker? Possibly different ways of basing the unit commander might be easiest.

Ideas
Militia 4 figure command. Regular 3 figure command. Professional 2 figure command.
Maybe shape. round= militia. Square = regular. Rectangular= professional.

martin :)



Title: Re: Game at ASDA
Post by: Moggy on June 12, 2024, 07:56:17 AM
Think you may have the numbers of figures round the wrong way Martin. I have usualy found the more "professional" the more levels of middle managers getting involved!.


Anyway wouldn't the whole side be of the same level?
Derek
Title: Re: Game at ASDA
Post by: John Watson on June 12, 2024, 10:10:49 AM
Not keen on different shape bases. I agree with Derek on the numbers of figures on bases.
How about either a corner of each base having a coloured flash (red = professional, blue = regular, yellow = militia). This may lead to more bases being required by players?
Or have the ID counters used in PBI, but marked up to show the troop class either by colour (as above) or with a letter after the number (p, r or m).
John

Title: Re: Game at ASDA
Post by: martin goddard on June 12, 2024, 10:21:17 AM
The "complexity" of AK is that players will be able to have varying qualities in the same army.
I am sure there can be various ways to mark unit quality but it is necessary.


martin :)
Title: Re: Game at ASDA
Post by: Colonel Kilgore on June 12, 2024, 10:55:27 AM
Quote from: Moggy on June 12, 2024, 07:56:17 AMAnyway wouldn't the whole side be of the same level?
Derek

Derek,

You are clearly far too used to some degree of order in your forces. AK47 might be quite liberating for you  ;D

Simon
Title: Re: Game at ASDA
Post by: Colonel Kilgore on June 12, 2024, 10:58:57 AM
I simply(?) use different types of figure for different classes of troop, and have no trouble knowing which are which.

The Militia range for militia (I have little imagination...); and Regulars or Hardened Militia (both are uniformed) for Regular.

I tend not to field any Professional (too expensive) but the latest sculpts in the Professional range are really lovely figures - I have a bunch I'm using as Aussies for Vietnam.

Simon
Title: Re: Game at ASDA
Post by: Sean Clark on June 12, 2024, 02:06:34 PM
Yep current AK has different quality troops in each army without any issues. However if players wish to denote quality in some way its easily done. I'm a big fan of little dot stickers of different colours which can be changed from game to game. It won't suit some people but I like it.
Title: Re: Game at ASDA
Post by: Moggy on June 12, 2024, 02:18:38 PM
I do  have AK. It's just been around a year since it last came out of the deepest darkest recess of its box. To be honest I just don't recall that part of the rules about fielding differing levels of troops in the same force. A departure from most other PP rules.

Derek
Title: Re: Game at ASDA
Post by: martin goddard on June 12, 2024, 03:35:05 PM
Good point Derek.
The units represent companies therefore it seems fair to have them of different qualities if need be.
If players use the PP figures then the differences between qualities are obvious I hope.  There needs to be  clear signage of quality in case players are using "stand ins" from their WW2 stuff etc.
I am always happy if  players find better solutions to the signage but the rules will always supply a first solution.

The first play test version will be out after the coming weekend (15/16th). At that point I shall ask who is kind enough to be available to start testerising (G Bush?).

martin :)
Title: Re: Game at ASDA
Post by: Bankinista on June 12, 2024, 06:09:21 PM
When classic AK47 first appeared, the rules suggested to mark all units' qualities. Because the political charts could change these, any form of permanent marking was problematical. As there were only half a dozen units per side this "need to mark" was quickly ignorred as being excessive. Even in the "competitive" setting of Brixcon I don't recall there ever being an issue. Unless there are potentially a large number of units in AK47 - the people's edition, then ignore this as something to look at.

Derek of Cambridge
Title: Re: Game at ASDA
Post by: John Watson on June 12, 2024, 07:07:41 PM
Testerising? Surely it is testiculating!
John
Title: Re: Game at ASDA
Post by: Colonel Kilgore on June 12, 2024, 07:25:32 PM
This is why I don't shop at Asda.

Simon
Title: Re: Game at ASDA
Post by: martin goddard on June 12, 2024, 09:27:27 PM
That's it John. It's when you wave your arms about.


martin :)
Title: Re: Game at ASDA
Post by: Sean Clark on June 13, 2024, 12:08:44 AM
Excellent news! Something to look forward to for next week!
Title: Re: Game at ASDA
Post by: Smiley Miley 66 on June 13, 2024, 03:16:25 AM
Asda is a good shop, wish they would stock the toys that Walmart get though !
I do Black for Professional, Blue for Regular and Yellow for Militia.
Miles