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Rules => PBI => Topic started by: martin goddard on May 12, 2024, 08:23:03 AM

Title: Cutting out some bits
Post by: martin goddard on May 12, 2024, 08:23:03 AM
At this point I am cutting out some small parts of the PBI to make the rules easier for players.
Those players who play a lot of games can easily absorb the rules.  Many new players might be tripped up by minor rules that are not core to the game.

Here is what will go.
1. Re-roll of pursuit 2D6.
2.Delete half tracks with no MG. That leaves only 2 options.  Half tracks with MG or soft skins no MG.
3.Roll for towed gun arrivals before choosing units. Guns can then still be chosen.
4. Remove "target out of arc" modifier to gun shooting.
5.Allow unit removal after morale ( helps ease decision delay).

Changes
One more level in winner/loser narrative.


Any thoughts?

martin :)
Title: Re: Cutting out some bits
Post by: Colonel Kilgore on May 12, 2024, 10:17:16 AM
Thanks for sharing these emerging thoughts, Martin.

Removing re-roll of Pursuit D6 (#1) makes absolute sense - it's like rolling your shooting dice twice (and thus hardly cricket).

I've long been a proponent of removing the non-HMG halftrack (#2).

I can see that #3 (towed guns) speeds up decision making, but am not too bothered either way.

Not sure about "out of arc" - does that mean that assault guns and tanks with sponsons are effectively as good as turreted tanks? I think that would be quite a philosophical change for a WW2 setting and maybe a cut too far?

I'm not sure about #5 as it removes the morale-related "jeopardy" - this can be quite a crucial decision?

I'd be interested to hear what others think.

Simon



Title: Re: Cutting out some bits
Post by: martin goddard on May 12, 2024, 10:47:40 AM
Hello Simon

Good day of PBI yesterday.

The out of arc was to allow assault guns and towed guns to shoot at targets that were not in their  proper arc. The thinking being that assault guns and towed  guns might turn a bit in response to enemy vehicle movement.
Taking "out of arc" away means that they cam  ONLY shoot in their proper arc.

Number 5 does remove jeopardy but it is usually  minor and applies to units of 5,4,3 bases.

There are only a few (9?) people playing PBI at the moment, so play testing still throws things up.


martin :)
Title: Re: Cutting out some bits
Post by: Colonel Kilgore on May 12, 2024, 11:18:49 AM
Got it, thanks Martin.

And I (reluctantly - I like my StuGs) agree that it can in fact be too easy to use an Assault Gun as a tank, with only a relatively small out of arc modifier penalty for doing so.

All good!

Simon
Title: Re: Cutting out some bits
Post by: Colonel Kilgore on May 12, 2024, 11:19:55 AM
Quote from: martin goddard on May 12, 2024, 10:47:40 AMThere are only a few (9?) people playing PBI at the moment, so play testing still throws things up.


Wait until you start on AK47 - you may be inundated with groups across the country (world?) wishing to participate?  ;)

Simon
Title: Re: Cutting out some bits
Post by: martin goddard on May 12, 2024, 01:06:38 PM
I do hope so Simon.
I am none the less looking forward to that project.


martin :)
Title: Re: Cutting out some bits
Post by: Smiley Miley 66 on May 12, 2024, 03:21:01 PM
1 and 2 I can understand.
3 I must admit I like using towed guns, and the ability to ring it on as a defender is good.
4 out of Arc is good as well, for guns towed or SP ? that are just out of arc is good unless it's an actually behind needing a movement order, then a slight change of direction is made up for in with a minus 1.
5 either remove the unit or take the consequences of rolling the 2 dice ?
Miles
Title: Re: Cutting out some bits
Post by: martin goddard on May 12, 2024, 04:55:26 PM
Agreed Miles
We only have a bit of time to test it out, but all should be good (?)


martin :)
Title: Re: Cutting out some bits
Post by: Smiley Miley 66 on May 12, 2024, 05:21:02 PM
I am up for testing as much as I can. Circumstances allowing ?
Miles
Title: Re: Cutting out some bits
Post by: martin goddard on May 12, 2024, 08:52:25 PM
Miles is always a stalwart of PBI days.  Good work Miles.


martin :)
Title: Re: Cutting out some bits
Post by: Sean Clark on May 12, 2024, 08:53:34 PM
After my experience on Friday, I am more convinced than ever that PBI is a game that deserves wider attention. However, I am happy to support and promote it when and wherever possible. It's turning into a wonderful game.

And the previous editions were all great in my opinion.
Title: Re: Cutting out some bits
Post by: martin goddard on May 12, 2024, 09:03:55 PM
Thanks Sean. A prophet is seldom recognized in his own country.


martin :)
Title: Re: Cutting out some bits
Post by: Colonel Kilgore on May 12, 2024, 09:28:59 PM
Quote from: martin goddard on May 12, 2024, 09:03:55 PMThanks Sean. A prophet is seldom recognized in his own country.


martin :)

Generally lynched, I think?  ;D

Simon
Title: Re: Cutting out some bits
Post by: Nigel_s on May 13, 2024, 09:23:53 PM
Those removals seem sensible.

The out of arc shooting is to me a welcome removal.
Title: Re: Cutting out some bits
Post by: martin goddard on May 14, 2024, 07:14:28 AM
Thanks Nigel. You are a seasoned player, which counts for a lot.

martin :)