RFCM

RFCM discussion => General discussion => Topic started by: Moggy on September 14, 2023, 05:50:13 PM

Title: Western Gunfight rules
Post by: Moggy on September 14, 2023, 05:50:13 PM
Hi all

Looking for something quick and fun and stumbled on the thought of the good old western gunfight side of things.  I did pick up Dead Man's hand at Colours as they had a deal running.

Have been looking at some video battle reports to see how they play and this ruleset looks quite fun. Hollywood but fun.

Just watch a good chunk of TooFatLardies What A cowboy battle report. Seem a lot of faffing around to me. What with interupts, then interupts to the interupts etc.

What rules do you use when having something fun like this and why?

Derek
Title: Re: Western Gunfight rules
Post by: John Watson on September 14, 2023, 05:57:08 PM
I also picked up Dead Mans Hand rules at Newbury.
John
Title: Re: Western Gunfight rules
Post by: Moggy on September 14, 2023, 06:05:21 PM
have a watch of https://www.youtube.com/watch?v=bQgC6H_NoXM    John.   Nice battle report.

Derek
Title: Re: Western Gunfight rules
Post by: Moggy on September 14, 2023, 06:07:45 PM
About the only thing I don't like the look of is the initiative phase. Both players draw a card the the first one to put it on the table goes first.  Fells a bit like playing snap to me.   Maybe it will be different once we get playing.

Derek
Title: Re: Western Gunfight rules
Post by: Smoking gun on September 14, 2023, 08:21:54 PM
Hi Derek,
I have played both Dead Mans Hand and What a Cowboy. I prefer Dead Mans Hand. As with most skirmish games terrain is very important, you really need a lot and careful placement.

Best wishes,
Martin Buck
Title: Re: Western Gunfight rules
Post by: Sean Clark on September 15, 2023, 12:19:45 AM
http://www.fireballforward.com/ruthless.html (http://www.fireballforward.com/ruthless.html)

These are free. They're the rules used for the Little Wars TV OK Corral episode.

I'll be using them for my western shootout games.
Title: Re: Western Gunfight rules
Post by: Noggin on September 15, 2023, 08:53:07 AM
I have played both What a Cowboy and Tombstone (Black Scorpion) and I much prefer the latter. Doesn't take long to be familiar with the rules and is a better game if you want to use more figures.
Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on September 16, 2023, 03:39:15 PM
You may be on the wrong Forum, chaps?  ;)

Simon
Title: Re: Western Gunfight rules
Post by: martin goddard on September 16, 2023, 04:52:14 PM
Not a real problem. Just a sashay ?

martin :)
Title: Re: Western Gunfight rules
Post by: martin goddard on September 16, 2023, 06:40:17 PM
A gunfight might be a good setting for a gamette.
A stand up gunfight.

Variables =
Weather (wind, rain, sun, snow)
Weapon (Quality)
Range  (close the range or shoot)
Teamwork (Working as a practised team is better)
Scenario (what is the win criteria for each player)

1-3 figures per player.
Decision making would be  very important.
No/little movement just shooting.

It could use figures from the WESTERN range.

martin :)
Title: Re: Western Gunfight rules
Post by: Moggy on September 16, 2023, 06:48:50 PM
Will bring it along in Nov then Martin. Doing it 28mm though. Feel it needs to be bigger than 15mm.  Already working on 2 scratch built buildings. Pics to follow (Hopefully soon, as running out of time before my next hols!)

Derek.
Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on September 16, 2023, 08:05:20 PM
Quote from: martin goddard on September 16, 2023, 06:40:17 PMA gunfight might be a good setting for a gamette.
A stand up gunfight.

Variables =
Weather (wind, rain, sun, snow)
Weapon (Quality)
Range  (close the range or shoot)
Teamwork (Working as a practised team is better)
Scenario (what is the win criteria for each player)

1-3 figures per player.
Decision making would be  very important.
No/little movement just shooting.

It could use figures from the WESTERN range.

martin :)


Now that's a good idea, Martin, which doesn't involve any more sculpting time!

I initially bought my PP cowboys to play Six Gun Sound, but it had so much of the trendy [?] "friction" between players that I seemed to get stuck in an endless cycle without finishing a turn.

Simon
Title: Re: Western Gunfight rules
Post by: John Watson on September 16, 2023, 10:53:18 PM
So you are looking at a duel rather than a gunfight. The former is the classic one man at each end of the street and one calls the other out. Fastest on the draw etc.
To me a gunfight involves a lot of manoeuvre, moving from building to building, duck backs, dives, runs, trying to get behind your opponent etc.
I'd prefer the latter.
John
Title: Re: Western Gunfight rules
Post by: Sean Clark on September 16, 2023, 11:22:53 PM
I have been thinking about a gamette using a grid.

If players had 3 gunfighter each that would be more than a classic High Noon duel.

I was thinking 4 buildings, a couple of fences,  a water trough and a wagon for scenery.

I thought about using the classic 2D6 v 1D6 from AK47 as a shooting mechanic. 
Title: Re: Western Gunfight rules
Post by: martin goddard on September 17, 2023, 09:13:01 AM
This is about making a simple gamette; at some point. Nothing commercial.

The current gunfight rules on sale are marvellous fun and all based on Hollywood.
Historical gunfights were not so dramatic.

Usually someone shooting someone else in the back from a concealed position.
Not much game interest.

Many  current gunfight sets fall into the magnificent 7 and D+D "traps". ie each figure has an exceptional ability. e.g Knife thrower, lasoo, magic gun, blind shooter.Then the local population lets them smash their way around the town with impunity.

These gunmen did get caught and usually faced summary justice.

Bank robbers etc usually stirred up a hornets test of local opposition. This resulted in a lot of dead folk. The local bank held the money of the local people.

Bigger groups of gunfighters did certainly exist e.g.regulators. These tended to be fairly ordinary men with a keen interest in staying alive. Numbers gave them their strength.

The Hollywood stuff is great but is wandering a long long way from fact.
This suits most and good games are had.  I would prefer a bit of  plausibility. 

I recommend "historical Atlas of the Outlaw West" by Richard Patterson . It details  almost every gunfight  that happened. This book gives a true story. Highly recommended to get your feet back on the ground, if you wish.

martin :)
Title: Re: Western Gunfight rules
Post by: Moggy on September 17, 2023, 02:24:24 PM
With the inherant inaccuracy of the pistols of the time due to poor uneven quality powder, warped and damaged barrels and lack of aiming could go on for quite a while.

I do recall, a few years ago now, and I don't know if it was really true about one gunfight between 2 gunfighters where they both stopped to reload after both loosing off their 6 rounds, before recommencing.

Lucky to hit the side of a barn at 20 foot in those days. That's what I "love" about the Hollywood version. 1 shot and a guy falls off a roof 100 foot away. Would have been lucky to hit the building!.

Derek

Title: Re: Western Gunfight rules
Post by: Smiley Miley 66 on September 18, 2023, 03:09:02 AM
My Favourite rules were always "Rules with No Name" but I found they played best with 54mm figures no conversions with the rules, played as per rules. Pistol to pistol at 8 inches looked about right with the big figures. With 28mm was ok and 15mm looked way too far apart.
Miles
Title: Re: Western Gunfight rules
Post by: Moggy on September 18, 2023, 01:21:39 PM
That's the first 2 buildings done. Suitable rustic and ramshackle I think. Lots of lessons learnt (hopefully).

Yep, even have working doors and floorboards inside.

(https://i.postimg.cc/w1j4r07w/IMG20230918131546.jpg) (https://postimg.cc/w1j4r07w)

(https://i.postimg.cc/s19rdHgz/IMG20230918131558.jpg) (https://postimg.cc/s19rdHgz)

(https://i.postimg.cc/MvKhkWL0/IMG20230918131613.jpg) (https://postimg.cc/MvKhkWL0)


Next I think a 2 storey saloon.

Derek
Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on September 18, 2023, 03:14:58 PM
Very nice, Derek - I love the dusty look!

Simon
Title: Re: Western Gunfight rules
Post by: Moggy on September 18, 2023, 04:43:03 PM
Thank you Simon.

Now working on a windmill/water pump. 

I think my wife just summed it up nicely for me. These buildings and structures were all built by hand with whatever is to hand. The builders were not trained builders or engineers, didn't have plans and just made it work however they could.  Now, do I try to get the windmill to turn or not or is that one step too far??  LOL.

Derek

Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on September 18, 2023, 05:37:51 PM
I think we need more animation in our games, Derek. I was discussing with Miles adding lighting effects to his Factory game (he's so far refused to have trains actually running).

So my vote is for your windmill to turn, and ideally the incorporation of a little motor to help it do so.

I know we're not doing model railways, but a little dynamism on the table (e.g. Stewart's flashing Vietnam stonk markers) can look really good.

Simon
Title: Re: Western Gunfight rules
Post by: Moggy on September 18, 2023, 05:43:24 PM
There is usually a surplus of hot air when we game anyway. Thought I would harness that and have anyone found guilty standing at the end of the table blowing. If I was an electrician I could wire it up to power Miles's train set!


ha ha ha.  Better stop on this theme while almost still ahead! :)


Derek

Title: Re: Western Gunfight rules
Post by: Moggy on September 21, 2023, 01:30:26 PM
Wind-pump is done. Yes it works!  OK it doesn't actually pump water but it goes round and the wind-blades turn under their own power.

(https://i.postimg.cc/v1x4V9kM/IMG20230921132459.jpg) (https://postimg.cc/v1x4V9kM)

(https://i.postimg.cc/VJdqKJpZ/IMG20230921132516.jpg) (https://postimg.cc/VJdqKJpZ)

Next will be to get some figures painted. Well, after I am back from my hols.

Derek
Title: Re: Western Gunfight rules
Post by: Stewart 46A on September 21, 2023, 02:25:05 PM
Very nice Derek


Stewart
Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on September 21, 2023, 04:48:19 PM
Good work, Derek!

Simon
Title: Re: Western Gunfight rules
Post by: Anatoli on September 21, 2023, 05:37:52 PM
Beautiful houses and wind-pump !

Super work !

Title: Re: Western Gunfight rules
Post by: BeneathALeadMountain on October 03, 2023, 11:46:23 PM
Apologies a bit late to the thread but...... Your buildings look great Derek and I have some top secret information to depart as you're using 28mm (washes his mouth out  ;D ). Whilst at Colours I saw Stuart from Great Escape and in his obvious shock that I was still alive (I'm so used to it I recognise the look!) he let me into a secret; that they're releasing plastic buildings to go with the range soon. It may have already been announced but hopefully that's something to look forwards to.

Andrew
BeneathALeadMountain
Title: Re: Western Gunfight rules
Post by: Moggy on October 15, 2023, 12:15:59 PM
Now I have recovered from jet-lag working on the next building.

Saloon - Ground floor done. Will be working on second storey next.


(https://i.postimg.cc/t76yqdzM/IMG20231015115053.jpg) (https://postimg.cc/t76yqdzM)

(https://i.postimg.cc/jDMYgMsL/IMG20231015115104.jpg) (https://postimg.cc/jDMYgMsL)

(https://i.postimg.cc/fJvGy8SB/IMG20231015115111.jpg) (https://postimg.cc/fJvGy8SB)

Yep has a bar fitted and a large bar-room mirror.  Decided not to have much else inside. The bar presents a substantial piece of cover so..... and I just liked the idea of the mirror. lol

Derek
Title: Re: Western Gunfight rules
Post by: Moggy on October 18, 2023, 04:33:05 PM
That's the Saloon finished




(https://i.postimg.cc/sQGbVwLJ/IMG20231018162250.jpg) (https://postimg.cc/sQGbVwLJ)

(https://i.postimg.cc/kBvzXVTL/IMG20231018162301.jpg) (https://postimg.cc/kBvzXVTL)

Without the roof . Yep, rooms to navigate and fight over.

(https://i.postimg.cc/GHKgnW2C/IMG20231018162313.jpg) (https://postimg.cc/GHKgnW2C)

and if I just want a single storey building

(https://i.postimg.cc/SjfbjtsZ/IMG20231018162348.jpg) (https://postimg.cc/SjfbjtsZ)

Next on the list is a livery and feed building. Then the gallows. All that's left then is minor street furniture/fencing etc.

Derek


Title: Re: Western Gunfight rules
Post by: Colonel Kilgore on October 18, 2023, 06:34:25 PM
That's a might fine-looking building, Derek!

I like the "distressed" look of the timber.

Simon
Title: Re: Western Gunfight rules
Post by: Moggy on October 20, 2023, 12:53:00 PM
This was fast for me. Next bit done apart from a bit of decoration of the base.
Livery and Feed.


(https://i.postimg.cc/yWF8v6pd/IMG20231020124333.jpg) (https://postimg.cc/yWF8v6pd)

(https://i.postimg.cc/9RyC81pS/IMG20231020124359.jpg) (https://postimg.cc/9RyC81pS)

(https://i.postimg.cc/jwvtY2pQ/IMG20231020124430.jpg) (https://postimg.cc/jwvtY2pQ)

Apologies for the unpainted mounted figure. Yes, I still dislike painting horses!

Next will be a gallows then street furniture and fences.

Should have plenty done by then ready for December.

Derek
Title: Re: Western Gunfight rules
Post by: Moggy on October 20, 2023, 03:48:00 PM
and a small locally move stuff to the upper loading bay at the Livery.


(https://i.postimg.cc/n9xdX9HN/IMG20231020154232.jpg) (https://postimg.cc/n9xdX9HN)

Derek
Title: Re: Western Gunfight rules
Post by: Moggy on October 22, 2023, 02:28:39 PM
Gallows done. Fencing and other street furniture next then HAVE to get on with painting some figures.


(https://i.postimg.cc/svkBXCnB/IMG20231022142150.jpg) (https://postimg.cc/svkBXCnB)

(https://i.postimg.cc/fk0Dbt1K/IMG20231022142159.jpg) (https://postimg.cc/fk0Dbt1K)


Derek
Title: Re: Western Gunfight rules
Post by: Moggy on October 30, 2023, 02:34:33 PM
The gangs.......at last


(https://i.postimg.cc/PCB59pzM/IMG20231030141632.jpg) (https://postimg.cc/PCB59pzM)

(https://i.postimg.cc/PvrXYmTd/IMG20231030141504.jpg) (https://postimg.cc/PvrXYmTd)

The Law

(https://i.postimg.cc/dknvsLdp/IMG20231030141814.jpg) (https://postimg.cc/dknvsLdp)

The Ladies (No bikini clad sexualised figure one in sight)

The Bad guys. Even their mothers think they could do with a wash and haircut!

(https://i.postimg.cc/WhxV1RFN/IMG20231030142001.jpg) (https://postimg.cc/WhxV1RFN)

The Mexicans.

All figures apart from the bad guys are from https://badger3d.co.uk). Very large range of figures, vehicles and buildings made to order. Love the horses and I usually hate painting horses.  Bad guys original Dead Mans Hand figures.

Back to buildings now.  Couple more small shacks and street furniture to come.

Derek
Title: Re: Western Gunfight rules
Post by: Stewart 46A on October 30, 2023, 02:36:58 PM
Very nice Derek, i especially like the Mexican stitching

Stewart
Title: Re: Western Gunfight rules
Post by: Moggy on October 30, 2023, 02:38:38 PM

(https://i.postimg.cc/qzhjcqQT/IMG20231030141912.jpg) (https://postimg.cc/qzhjcqQT)


Oops, posted Mexican picture twice. Here's the bad guys.

Derek
Title: Re: Western Gunfight rules
Post by: Moggy on November 05, 2023, 05:26:30 PM
Final buildings now done (unless inspiration strikes again).


(https://i.postimg.cc/fkScR1zd/IMG20231105135752.jpg) (https://postimg.cc/fkScR1zd)
Out of context but couldnt resist making this. Same legs just a differnt top.

(https://i.postimg.cc/dkkyDTYF/IMG20231105135823.jpg) (https://postimg.cc/dkkyDTYF)
  A few shacks and something a bit "convenient"

(https://i.postimg.cc/K10kN5cF/IMG20231105135843.jpg) (https://postimg.cc/K10kN5cF)


Set up a layout tom show them together.

(https://i.postimg.cc/ZvzCR7HP/IMG20231105141039.jpg) (https://postimg.cc/ZvzCR7HP)

(https://i.postimg.cc/9zyDS2XL/IMG20231105141045.jpg) (https://postimg.cc/9zyDS2XL)

(https://i.postimg.cc/YvD0gq8C/IMG20231105141111.jpg) (https://postimg.cc/YvD0gq8C)

(https://i.postimg.cc/YGYCJN7v/IMG20231105141128.jpg) (https://postimg.cc/YGYCJN7v)

(https://i.postimg.cc/2V2SR8s7/IMG20231105141129.jpg) (https://postimg.cc/2V2SR8s7)

(https://i.postimg.cc/yDG6xpYJ/IMG20231105141153.jpg) (https://postimg.cc/yDG6xpYJ)