RFCM

Rules => Bayonet and Ideology => Topic started by: martin goddard on January 27, 2017, 10:43:51 PM

Title: Progress report
Post by: martin goddard on January 27, 2017, 10:43:51 PM
The rules are really swimming well. Most of the mechanism come from other RFCM rules.   The games are done within 2 hours.  Having lots of enjoyment.  I have a fair few painted figures but these rules need more than the first edition of BAIT, The target is about 100 figures, to get a force on the table.  So i have lots of companies with 60% strength. Dave painter will need to get out the big brush.
Very exiting, eczema or exciting?
Title: Re: Progress report
Post by: Andoreth on February 04, 2017, 11:58:45 PM
Very exciting indeed. I am not too worried about the main rules since I assume you are still planning on a gridded battlefield but scenarios and the prebattle sequence will still be interesting; and it will of course mean more figures.
Title: Re: Progress report
Post by: Leslie BT on February 05, 2017, 03:30:41 PM
Yes getting the scenery completed.

And armies painted.
Title: Re: Progress report
Post by: martin goddard on February 08, 2017, 05:22:54 PM
Scenery in latest edition reduced to 6 templates per player.  This might make the table too bare but play testing will tell!??  This gives a 50% coverage of tough terrain.
Title: May progress report
Post by: Leslie BT on May 06, 2017, 11:35:10 AM
Martin hope you and the playtest team have had a couple of good games this week, without too many radical changes, just gentle honing.

Hope that Stewart can get a large raw force to work.
Title: Re: Progress report
Post by: Colonel Kilgore on May 08, 2017, 11:41:40 AM
<< Apologies for the final sideways photo: if I can get Tinypics to reinstate its orientation I will correct subsequently! >>

I had a very enjoyable couple of games at the weekend at PP HQ, play-testing the current draft of the new SCW rules, and I thought it might be handy for folk to see where things are heading [caveat: everything that follows pertaining to these rules is liable to change before they are published!] - besides, Sean asked for pictures.

The core rules seem largely settled now, with the main focus of tweaking being on relative force strengths.

Game 1 saw a Republican International Brigade [4 platoons, each of a Platoon Commander, 8 x rifles and an LMG base, supported by a pair of light tanks] defending against the Nationalist Civil Guard [who had brought along a brace of field guns and another of armoured cars] (photo from the Republican lines):

(http://www.peterpig.co.uk/Game1_start.jpg)

Things were initially looking good for the Republicans, who held 2 objectives and some other terrain as they repeatedly delayed the Civil Guard assault. However, this was not enough in the end to prevent a convincing Civil Guard victory, once all the points were totted up [sorry – forgot to take any more photos as we got caught up in the action].

Game 2 [first photo from Nationalist lines] witnessed a change of allegiance by the players, with the Spanish Legion [2 beefed-up platoons and a pair of light tanks] attacking a company of Assault Guards [aided and abetted by a pair of armoured cars and a couple of field guns].

(http://www.peterpig.co.uk/Game2_start.jpg)

(http://www.peterpig.co.uk/Game2_Rep_side.jpg)

This was a game of two sides, with all the action taking place on the Legion's left flank.

A disastrous pre-game phase meant that the second platoon had to be left off-table [arriving too late to turn the tide, in part due to Martin's cunning use of the reinforcement "Delay" asset] while the first platoon was repeatedly "hammered" by off-table high explosive shells from the get-go, and struggled to get off its exposed start line [the partial cover placed to protect their advance had been removed during the pre-game sequence]. Meanwhile, the Legion light tanks were free to wander about as they wished, since none of the Assault Guard small arms could damage them.

Nothing much happened at all on the right flank. There were never enough Legion in play to threaten it, so the garrison sat tight and banked the points for the objective and surrounding buildings.

All quiet on the Legion right flank:

(http://i65.tinypic.com/r91r38.jpg)

Legion left flank being rolled up:

(http://i63.tinypic.com/10ngy9z.jpg)

Key conclusions:

Finally, a well-deserved cup of tea for my congenial host, following his double victory:

(http://i63.tinypic.com/10x95aa.jpg)
Title: Re: Progress report
Post by: martin goddard on May 14, 2017, 06:43:54 PM
Nice pictures, can I have them (jpeg?)for the website too Simon?
Title: Re: Progress report
Post by: Colonel Kilgore on May 14, 2017, 09:30:09 PM
Martin,

Thank you, and of course - I will email them to you tomorrow.

And, if you use something other than Tinypics to host them, you have a fighting chance of them being the right way around!
Title: Re: Progress report
Post by: Simon on June 07, 2017, 10:27:12 AM
Any estimates of likely publication date?

Thanks

Simon