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Author Topic: Xenephon  (Read 1355 times)

martin goddard

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Xenephon
« on: December 04, 2016, 10:33:45 AM »
Xenephon

Colonel Kilgore

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Re: Xenephon
« Reply #1 on: December 04, 2016, 12:09:23 PM »
Assuming that this is a suggestion for a new range, there are lots of Greeks in 15mm out there already: Xyston are particularly nice.

Surely PP is not considering going mainstream?

SimonC

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Re: Xenephon
« Reply #2 on: December 04, 2016, 03:41:04 PM »
Actually hoplite warfare would be quite a good subject for the PP treatment. Traditionally in other rules hoplite spear shoves are quite boring. A grid game with 'chrome' rules would be an interesting subject

Sean Clark

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Re: Xenephon
« Reply #3 on: December 04, 2016, 04:48:45 PM »
Cryptic.

martin goddard

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Re: Xenephon
« Reply #4 on: December 04, 2016, 07:41:35 PM »
Just for general discussion. This must rate as a classic book that deserves a read.  It does make it very clear that without cavalry the hoplites are in trouble. they tend to find it harder to surprise opponents. They need supporting troops to retaliate against shooting. However in combat they seem to beat all before them.  These things would need to be modelled in a war game. Not sure about a new figure range at the moment but C+K  might cover the hoplite wars??

DorchesterBede

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Re: Xenephon
« Reply #5 on: December 07, 2016, 12:07:50 PM »
Hoplite warfare is a bit like shieldwall warfare in that you need to either breakthrough the wall of shields or pin it and flank it . The Persians came a cropper because they could not break through or around it so in a case of if you can't beat em hire em and used Greeks to fight Greeks. The Thebans developed a deeper line to smash through the Hoplite wall,  the Macedonians went on to form deep  pike blocks. To protect/disrupt the Hoplite phalanx light troops were deployed often countering each other before the two phalanx crashed into each other.
Perhaps a few Hoplites eh Martin?

Chris

Colonel Kilgore

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Re: Xenephon
« Reply #6 on: December 07, 2016, 12:55:32 PM »
And, given the shieldwall analogy, perhaps borrowing some rule mechanics from Longships?

Leman

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Re: Xenephon
« Reply #7 on: December 09, 2016, 02:10:51 PM »
What's a chrome rule, anyone?

Colonel Kilgore

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Re: Xenephon
« Reply #8 on: December 09, 2016, 02:57:58 PM »
"Shiny stuff" that gives period-specific depth and "flavour" to the rules, I believe.

As opposed to bland, generic, wide-period rulesets [which RFCM does not do, of course].

Colonel Kilgore

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Re: Xenephon
« Reply #9 on: December 09, 2016, 02:59:31 PM »
Or of course it could just be one of these:



 :D