A game of BB47 today.

We took the smallest army with cavalry and the largest army but with two guns and no cavalry.

So the defender had 3 household foot, 5 retinue foot, 2 levy foot, 2 household cavalry.

The attacker had 1 household foot, 6 retinue foot, 10 levy, 2 light guns.

Game took 2 hours and lasted for 6 turns. Result defender 15 points, attacker 51 points.

The defender lost 12 half bases and 2 units off table. The piggy chase put the defender at level 1.

Scenery.

Attacker. empty

Wood, empty, empty, gentle hill.

Empty, empty, wood, empty.

Empty, empty, empty, marsh.

Empty, gently hill, buildings, rough hill.

Defender edge.

No scenery movement.

We had a good game but again the small army ran out of bases.

We had some questions.

Cavalry charge a zone that contains only guns. Does the charge stop n the gun zone?

Conclusions.

Generals worked well, none died, attached most of the game by the attacker, made 3 units of retinue into household, did not use 'trying hard' we just forgot as its not on the play sheet.

We had a general advance by the attacker, the cavalry never charged.

The defender never managed to get off the mark. The game lasted 6 turns, countdown down to 15. So the defender was beaten back and some units pushed off table. Again the defender just ran out of bases.

At present for our play testing we have chosen the most bases and the fewest bases. To see how the game goes.