Miles organised Colin, Big Mike and yours truly for the "Band of Brothers" Nuenen game.
15mm PBI on a 6' x 4' table, summarised (courtesy of Miles) here:

The scenario involved some Raw German Luftwaffe personnel (represented by Colin's Fallschirmjager) and a lone Stug III G holding the town of Nuenen being assaulted by Mike's US paras and some British armour. At the end of Turn 3, Miles' British Recon company started to arrive, at the same time as the Germans received back-up from a motorised Panzergrenadier unit (my freshly-painted infantry), with 3 Panthers in tow (plus - in theory at least - 2 Jagdpanthers that we forgot all about until we were packing up....) - the big cats naturally by Miles, as was all the tabletop terrain.
In the map above, the Germans came on from the top and right-hand edges, and the Allies from the bottom and left edges. As well as - rather to the Germans' surprise, our own baseline. The Germans' task was to keep a route clear through the town to allow reinforcements to be brought up to defend the Allied landings.
A view from the Allied side, early in the game:

Thinly-spread Luftwaffe troops in the town square:

Another view of the town square as support platoons of Panzergrenadiers start to arrive:

The cheeky British drive straight from the Germans' baseline and debuss directly into the church (one of our 4 objectives):

More troops get sucked into the town in a battle of attrition:

While yet more Allied armour tries to join in the fun:

A pilot's view of the Germans trying desperately (too many 1's...) to deploy their heavy weapons (what a great idea, in the middle of the buildings):

And the Allies close in:


But it didn't all go their way - as the Panzergrenadiers reinforced the town, they spotted the burning British wrecks left by the Stug early on in the engagement:

And the threat of an MMG platoon finally deploying chased the British transports down the road:

The final result was a minor points win for the Germans, which we considered an honourable and well-fought draw:
