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Topics - Leman

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1
Eye Candy / 1914 BEF
« on: May 16, 2018, 10:58:24 AM »
After languishing  in the lead mountain for several years I at last got around to painting up the BEF. There were several reasons for this, not least that I have been reading some pretty good books on the opening months of WWI, with plenty of scope for relatively small scale scenarios (e.g I am currently reading up on Nery, 01/09/14 or 09/01 for those across the pond). I was also struggling for a colour scheme. As far as I am aware no acrylic paint company produces a colour specifically for 1914 Tommies. However, I have recently come across Vallejo green brown and also green ochre. The green brown on its own is ideal for officers’ uniforms, and a little (approx. 3:1) of the green ochre makes a great colour for other ranks. I used Vallejo buff for the webbing and Vallejo German camo black brown for the shoes, having read that the men were issued with brown shoes which they then blacked. I finished the figures with Vallejo satin varnish mixed with a few drops of Army Painter soft tone ink wash, and when that was dry I applied a coat of sepia magic wash so the figures ended up protected and shaded.




2
Walter Schnaffs / Walter Schnaffs at Phalanx
« on: April 22, 2018, 07:23:57 PM »
I shall be running Walter Schnaffs as a participation game at Phalanx this year, under the aegis of Liverpool Wargames Association. My intention is to play it in the style of a Square Bashing Quick Game, so that participants can get stuck in. 40 points French defender v 60 points Prussian attacker.

3
Hammerin' Iron / Hammerin’ Iron used in diorama
« on: February 23, 2018, 12:07:38 PM »
In the Photos section of the Pendraken Forum there is a thread entitled Train and Plane Dioramas, featuring the many works of Carlos Briz (and it is pretty inspirational stuff as well). His latest offering features trains at the side of a river during the ACW. Both the Confederate and the Union diorama feature Peter Pig ships and the fort to enhance the riverside location. Well worth a look. He has also produced many WWI and II dioramas as well as some colonial and later C19th European wars subjects.

4
General discussion / Figure rebase
« on: January 07, 2018, 08:05:04 PM »
A couple of additional thoughts on using figures individually. I find that in most cases the bigger the battle the smaller the figures I tend to use. However, when it comes to small actions I do like to give my figures some room to manoeuvre, particularly in the post-1900 period.
Elsewhere I had mentioned that I had earmarked my Belgium 1914 collection of mostly PP figures for smaller actions using If The Lord Spares Us. Unfortunately these proved unworkable for me, but I have since discovered at least three other possibilities, i.e. Tin Soldiers in Action, Contemptible Little Armies and Crush the Kaiser - Home by Christmas. All three were conceived for use with 28mm figures, and very spectacular they are with matching scenery and a 12’x5'/6’ table. Three years ago I saw a 28mm section of the Mons battlefield at Derby- fantastic, but not in my wargames room. The obvious answer to me, to catch the magic of the individual figure, with all the additional paraphernalia of motor cars, radios, runners, the grumpy NCO, the haughty ADC and the company dog, was 15mm, particularly PP with the additional heads to provide even more variety and individuality.
I have had a practice rebase of some of my Belgian infantry onto round MDF using the 3,2,1 system mentioned in The Pikeman’s Lament and have come up with the following company, using the army tables from Crush the Kaiser - an officer, a NCO and three infantry on individual 15mm round bases, two pairs of infantry on 20mm round bases and one 25mm round base with three infantry on it. This makes a CtC company of officer, NCO and ten men. It looks pretty good too. However I am most likely to use the Contemptible Little Armies rules with this organisation on a 6x4 table.

5
General discussion / The Hand of God?
« on: November 16, 2017, 09:01:34 AM »
Anyone else experienced this sort of uncanny occurrence in a game? Yesterday during a bit of skirmish combat my opponent remarked, "If you roll a double one we'll not bother with the modifiers." I duly rolled snake eyes!  :'( :'(

6
AK47 Republic / Zimbabwe
« on: November 15, 2017, 09:15:51 AM »
Watch the news unfold on this one folks. It may provide some information (and some snazzy came I have noticed) for future scenarios.

7
Eye Candy / PP figures on Pendraken site
« on: November 13, 2017, 08:08:33 AM »
Some beautifully painted PP ECW figures have been posted on the Pendraken forum. The painting style is remarkable and really shows off the PP figures in a very positive light. Easy to find on the Non-Pendraken Stuff board.

8
Walter Schnaffs / French attack
« on: November 01, 2017, 07:17:02 PM »
Completed another Walter Schnaffs game on Monday. This time however the French were committed to an attack as the Prussians performed dismally in the pre-game campaign. Although the Prussians were in defence with many troops in reserve, they constructed a difficult terrain to get through, which slowed up the French. On top of this the Prussian corps artillery delivered a successful bombardment, which further slowed the French.

As the game came towards its conclusion the French acquired a hold the line asset which enabled them to avoid a morale check, but were then held by withering fire. And then the Prussians rolled 6 and the game ended. The French had lost a lot of troops, including two full regular units, and they had only taken the two closest objectives. As a consequence the Prussians had held the field that day.


9
Walter Schnaffs / Testing, testing
« on: November 01, 2017, 07:00:06 PM »
[/img]Well that didn't work.

/img]and neither did that.

Nope, still haven't cracked this.



Yes!!!! ;D It's direct and not forums.

10
Eye Candy / Photobucket lock out
« on: November 01, 2017, 08:48:45 AM »
It's beginning to look like Photobucket has locked me out of posting my dozen or fewer photos a month despite the fact that I pay. Can anyone suggest an alternative. Sorry to be a pain but I struggle with technology so if you can help can you explain in simple detail the processes and clicks it takes to get a photo from that particular hosting site to the forum. It took me months to master the technique from Photobucket so I am a bit miffed with them. Many thanks in advance. Incidentally I use a MacBook laptop so the mouse is a pressure panel on the keyboard, thus instructions to right click/left click etc won't work with it.

11
Walter Schnaffs / Rules clarifications
« on: October 31, 2017, 09:30:57 AM »
I have just finished a WS battle with another mate I have introduced this to. He thoroughly enjoyed the game, but we felt the need for a little clarification as regards the Withering Fire rules

1. If an assault is declared from two squares away a withering fire test must be taken as the assault must first enter the square adjacent to the enemy. This is action one. Must the assaulter then take another test to actually assault the target?

2. If a unit is two squares away from an enemy occupied square and only wishes to move one square closer, as part of building up an attack or consolidating a position, and it fails the withering fire test, does it move forward anyway on its second action or must it take another withering fire test?

3. The second example in the supplement seems to indicate that the withering fire test overrides a terrain test if leaving terrain to enter a withering fire square, i.e. only the withering fire test is taken. Is this interpretation correct?

There were a couple of other areas where I think the assault table could do with an addition to avoid misinterpretation, i.e.:

Assaulter
+1 Each additional assaulting unit (max 2 units per face) not in assaulting square

Defender
+2 for each artillery base undamaged
+1 for each other (i.e. damaged)artillery base and all other understrength units.
-1  Each additional assaulting unit (max 2 units per face) not in assaulting square


Finally I am assuming that Prussian jaeger can engage in long range fire as this mimics the light infantry skirmisher ability to move closer, fire and then slip back behind cover.

12
Square Bashing / SCW gun crew
« on: October 24, 2017, 02:39:14 PM »
At first glance I thought the SCW gun crew in beret was a WWI German gun crew in feldmutzen. On second viewing I wondered if they could actually be used as a German gun crew looking a bit worse for wear after toiling over hot guns for a few weeks (or even days in high summer) on campaign. Any thoughts?

13
Walter Schnaffs / Another day, another battle
« on: August 10, 2017, 03:17:49 PM »
The armies are the same, but this time the pre-game campaign gave a somewhat different outcome. Despite an overwhelming success by the Prussians (attackers), the French only lost four bases and four units into reserve. The Prussians themselves lost two bases. Some photos taken at the end of turn one - the Prussians put in a successful barrage, followed up by taking both the grand manor and the knoll. The French took some damage amongst their cavalry and artillery but managed to bring on a fresh unit. If the French stand their ground they will only have one objective under their control, so it will be necessary for them to launch an attack at some point.










14
Walter Schnaffs / Some 10mm Walter Schnaffs action
« on: August 04, 2017, 05:34:58 PM »
Currently at the end of turn two in a Walter Schnaffs game. The major German attack has been stalled in two places, although the fight for the Grand Manor seems to be going the German way (a troublesome mitrailleuse battery has been destroyed) and the German cavalry have had a remarkable bit of good luck. some photos:





[imghttp://i1101.photobucket.com/albums/g440/dourpuritan/Figurephotos2011/FPWphotos10mm/IMG_1964_zps3zg6ik2b.jpg[[/img]http://

15
Civil War Battles / First Game in a while
« on: June 26, 2017, 03:31:31 PM »
Having become very disenchanted with Regimental Fire and Fury over the last 12 months (too much like hard work and less like fun) I decided to introduce some club members to CWB. I chose White Oak Road as an introductory game as relatively small and no cavalry or artillery, or even corps commanders. Took a little while for the WD40 to kick in, plus the players had never played before, but both enjoyed it enough to ask for the game to be left up to continue next week, and also asked for another game to include artillery at least, so that they could become familiar with the rules.

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